
Some Angband variants even let you leave town to find other dungeons and towns. Central to the Angband is the Scroll of Word of Recall, an item that warps you between town and the deepest visited dungeon level. While NetHack players cannot leave the dungeon until they find the Amulet of Yendor, Moria and Angband players can repeatedly visit the town, using the services and shops. Moria added a town just outside the dungeon entrance. It may take weeks and months to play an Angband character from the beginning to the triumph over Morgoth (or to a late but permanent death). This is a consequence of the vastness of Angband's dungeon. Know firstly that Angband is a much longer game than NetHack.
#Angband on map license
Meanwhile, UMoria has been licensed under the GNU General Public License too. The Moria license also does not contain explicit permission to modify the game, but modification is a strong tradition of the Angband community. The Angband OpenSource Initiative was a successful attempt to change this: on Janu, Angband was completely dual licensed under the Moria license, and the GNU General Public License. The practical effect of this is that operating systems like Debian originally classified NetHack as "free" and Angband as "non-free", and refused to include Angband when selling discs of the system. Angband and its variants use a license inherited from Moria which prohibits selling copies of the game.
#Angband on map software
NetHack is free and open source software under its NetHack General Public License. Thus their respective communities consider Angband and NetHack to be vanilla versions, in contrast to variants like ToME and SLASH'EM. NetHack changed the game even more with additions like dungeon branches.ĭevelopment of Angband and NetHack continues today both games have spawned many modified versions and patches. Hack, though retaining the Amulet, added features like persistent levels, pets, and shops. Angband lengthened the game and featured the goals of killing Sauron and then Morgoth. Moria deviated from Rogue by featuring a town above the dungeon and by not featuring the Amulet the goal was to kill a balrog. In Rogue, the goal was to obtain an Amulet of Yendor.

The port from VMS and Pascal to Unix and C was Umoria, of which Angband is a variant. For computers running VMS, the first Rogue clone was Moria, started in 1983.

#Angband on map code
Because Rogue did not include its source code and originally ran only on one platform, several Rogue clones came into existence. Rogue started as a binary for BSD, then a variant of Unix running on VAX hardware. These include lembas wafers, mithril objects, and monsters such as the hobbit and the balrog. Middle-earth is also the original source for Morgoth.Īngband and NetHack also share some elements from Middle-earth. Ents appear in some Angband variants, but NetHack credits the Ent to the original source, Tolkien's Lord of the Rings. NetHack credits the dragon to Angband's ancestral game Moria, but the dragon still appears in Angband. In the source code (at do_name.c#line888), NetHack credits Morgoth to Angband. The hallucinatory monsters of NetHack include some monsters from Angband.
